Showing posts with label DDO. Show all posts
Showing posts with label DDO. Show all posts

Monday, May 20, 2013

Necropolis xp

I think it was Friday that I got in two runs of shadow crypt with a sovereign pot I got from the daily dice, and I hope to get in some more while the xp weekend continues in Wednesday. I'm pretty close to level 12 now.

I'm considering banking xp, but I also want to break out the mabar wraps, garments of equilibrium and stonedust vampiric wraps. I'll probably farm shadow crypt while the pot is active.

I also ran Bloody crypt on my level 8 Ranger/Rogue for kicks. And by kicks I mean xp. I put up an lfm and I didn't get anyone until I was finishing up the 4th lock, so I waited a short bit for them to show up and finish up the quest. I did get a Mantle of Stria which I don't know if I will keep or sell. It seems like it could be useful.

I also 'upgraded' the armor on my pure ranger. I was using invulnerability but after about level 10 that doesn't work as well anymore so I now have buttressing armor with it's DR 4/- and Nat Armor. The nat armor isn't really necessary but if I'm lazy and don't cast barkskin it's nice to have.

I'll probably run Bloody Crypt again tonight. Maybe I'll get more takers on an LFM

Thursday, May 9, 2013

Quest cleanups

Last night I was able to get in a few quests, but nothing special.

The 2nd catacombs quest with my ranger/rogue. Once you know these, they can be very fast. I am hoping to get new end reward equipment with slots. Silver/ghost touch/undead bane with a red slot? Yes please! Even eternal rest would be nice, though I may farm devil assault for handwraps instead.

Shadow Crypt flagging with my Bard for favor and to be able to open for others. Got a +1 longsword of smiting as an end reward on one of them. That should see some use in Von 4 I think.

Then House of Broken Chains with my bard and guildmate barbarian to continue the Menace of the Underdark storyline. Next up is House of Death Undone, which was quite buggy when I played it last, and got me to TR not just once, but twice with my main. No special loot except a sapphire of protection +6.

One nice thing about the panthers from the Collectors edition is that they are gold seal, so we have a full party with just two of us, two panthers, and two regular hirelings.


Wednesday, May 8, 2013

Useful Tools/Sites

I wanted to give a quick shout out to two very useful tools/websites.

The first is YourDDO.While some parts are now broken (the compendium parts) the API for some of the myDDO stuff works so you can see xp, stats and equipment of characters.

The other is a set of ios tools by jjflanigan on the forums. Not only that, he wrote a css style for the new web forum that makes it quite a bit better looking! It's available here.

My alt now has a voice of the master and is level 7. Only 20k to level 8, which should be a walk in the park. But in the meantime, get some other characters flagged for shadow crypt.

Friday, May 3, 2013

Alts and grouping

One of my alts is quickly rising through the levels in an attempt to level up a static guild member. I won't call it a static group since we all have disparate play times and durations. Even more accurately, it's me and two IRL friends in the guild.

So I have a third life Monk1/FVS10, and 1st lives Bard20/Epic2, Ranger12, Rogue2/Ranger 4, and Paladin16. A few are banking xp but anyways, a good approximation of my range of characters.

I find grouping to be far more fun with people I know then people I don't, so I'm willing to run my level 6 guy through quests with a level 8 artificer to get her up in levels to help my third life out. I can still solo most content that I want to do, but having someone else can make it go much easier and usually faster.

Anyways my rogue/ranger is 20k xp away from 7 which should be a piece of cake. A priority is getting a Voice of the Master for the 5% xp, so just Delera's part 3 and 4 to go, and bravery bonus is a nice perk.

One thing I do like about TRs is the ability for premium players to unlock on hard (2nd life) or elite (3rd life+), which coupled with bravery bonus makes those lives a bit more tolerable.

I see the Otto's box is back, which is a little rich for my blood, but hey, I wouldn't be averse to trading something I got but didn't need for a box or a stone.

Saturday, April 27, 2013

Jungle of Khyber

I just finished, as in within the last hour, Jungle of Khyber in a pick-up group on elite bravery bonus. Yay!

A few observations:

  • Traps are bad. If you have a rogue or artificer in the party, let them handle it. ( I know that most groups rush through the first trap while the trapper stays behind to disarm it, but that didn't go well so and leads to...)
  • Raise dead is good. Someone should either have scrolls or have it memorized. In this case, that someone should have been me, but since I solo so much, I never invested in scrolls. I now have 10. If I have to use more than 10 in a quest...ouch.
  • Beholders don't live long when rushed. That doesn't mean you won't die, though (see observation above)
  • Marut DR is tough! Make certain you have something that will work against it if you are melee. In my case, I had some spells and played the healer role while not blasting.
30k+ xp for about half an hour isn't bad in my book (thought I know that can be slow for some)

Next...Shadow Crypt?

Friday, April 26, 2013

The question of ranged combat

I was having a small bit of altitus and decided to play my human tempest. I rolled her up at veteran status 7, so she started off with an odd smattering of gear, and a strange feat selection. I've kept her on that path but when I have exotic weapon prof: Khopesh, why would I take improved crit piercing? What is that path thinking?

Anyways, she's been banking level 12 for a while now so I leveled her up, and decided to run a quest. I wanted some adamantine ore so I could put the ritual on my main's crafted robes to help out with wear a little bit, so I thought Relic of a Sovereign Past on normal would be a good quest to try.

Everything went mostly smoothly, using my crafted keen khopesh of lesser vampirism and a festival icy burst holy of pure good handaxe, i tore through those Duergar without trouble. But I was running short on time so I rushed to the end fight, and never did shrine in the quest, so I ran out of sp for healing, and she's always been a favor runner so pots and wands were non existant.

So I was at the end quest, looking at King Dolgrim and thinking...maybe I can kite? And I did, and it worked, thanks to precise shot, diehard, an endless flask of rum, manyshot. and luck.

Running for a silver longbow will probably be in her future, even if I don't use her ranged abilities much. Or, if trying to get one, why not get three? (Then I can have two, one each for my ranger and fvs and sell one =) )

I also took a look at lamannia to see what a FVS monkcher looks like in the new enhancement system, and put it through it's paces.

First off, feat changes: Mental toughness is no longer required, meaning that you can get the feats you really want for ranged dps sooner. But Ten Thousand Stars is now a feat. So no net change there, except 10K stars can be a bonus feat, where mental toughness is not.

2nd, enhancement changes:
Current: You had to spend 16 action points if your a ranger, or 24 points if your a elf or half elf to qualify, and then spend 4 to get the arcane archer enhancement. (min level 6 or 8 respectively).

Alpha: Elf or Half Elf spends 10 points in tree and 4 AP to unlock AA tree. Ranger gets the tree for free.

The tree itself looks okay. If you don't need every single power (I doubt most people do), you can streamline it quite a bit I would think. I didn't do that, as I spent almost all of my points in the AA tree, to see how powerful it's ranged ability was.

I leveled up to 25 in the test dojo, got shridai champion, and ran chronoscope on heroic normal with a bow of sinew. I didn't have to melee at all except to get ki back for 10k stars (another problem, no points left for monk enhancements).

It went okay. I don't have much to compare it to. But I'll probably want an abishai set some day so I might start running that raid on live.

Overall I think the FVS monkcher will not die due to the enhancement pass.

Monday, April 22, 2013

Share plz

by Melkior @ MelkiorWhiteblade.blogspot.com

So, Meloth the inept favored soul with an odd smattering of handwraps, bows, and a level of monk reached level 10, and I start looking at quests to run for elite bravery bonus, other quests to farm, and what gear I need.

Those updated fanged wraps from Tangleroot had caught my eye, so i ran that chain again and got lucky, getting the fanged wraps with ribcracker which is not too bad. 7d6 on crits, which without crit modifiers is about an extra point of damage per attack. With the removal of autocrits, this isn't as awesome as it could be, but oh well.

I then farmed Delera's part 4 for xp, and ended up getting the upgraded devotion handwraps as well. A third time through the chain to get all the first time bonuses gave me a pretty cool reward list, but I didn't see anything particularly useful that I didn't already have so I got the only BTCoE item, another set of handwraps and put them on the AH.

But while farming on my own I put up an LFM, to share the good times. I got a request to share Thrall of the Necromancer. "I can't do that, it's a chain quest," I responded. "Which quest is it?" I'm thinking...that's why there is an LFM up...it says Hard Farm, and the quest says Thrall of the Necromancer. Anyways, got it all straightened out, and finish out the quest. "I'll grab window" I put into group chat...and you can imagine my dismay when I see the two others sitting outside with me before I can. But I made the best of it and ran the chain again. By the way, thanks to DDOwiki for that new info on how to solo the water gate optional in part 2 with a hireling (summon monster for the win?)

I also ran Von 1 solo which was kind of interesting. I ended up joining a group later for von 1 and 2 on elite, and that went very smoothly, except I'm still not zergtastic. And don't even mention Claw of Vulkoor. I'd never taken a shortcut on that one, so I got quickly separated which isn't good for a squishy.

I figure the necro 2 flagging quests will get me to 11, at which point I can alternatively run von 3 or shadow crypt, and use my 100 roll on the daily dice 30% xp pot for some good times. (Fingers crossed for someone staying to grab window)

Tuesday, April 16, 2013

Tangleroot? Grey Moon Waning? Level 10?

by Melkior @ MelkiorWhiteblade.blogspot.com

So I finished up Tangleroot with elite bravery bonus and got skunked on end reward list, considering that I really wanted the new Fanged Wraps, which are tons better than the old version. Instead I got that summoning staff with two augments. Maybe I can put some spell power into it and make it into a kind of caster staff, or just wait and see what kind of augments I get in the future to make it worthwhile.

Also got one quest to go on Grey Moon Waning, and after that I'm pretty much done with level 7 elite bravery bonus quests, so i can farm for fanged wraps, or Delera's for the updated Devotion handwraps.

After that...Necro 2 and VoN. Anyone on Khyber looking for a piker...I mean hjealer?

In other gaming news, played board games last weekend. A Touch of Evil, Elder Sign, and Maul of America. All good in their own way, but I think Elder Sign was the best of them.


Sunday, April 14, 2013

Sentinels of Stormreach finished on E BB

by Melkior @ MelkiorWhiteblade.blogspot.com

http://melkiorwhiteblade.blogspot.com/2013/04/sentinels-of-stormreach-finished-on-e-bb.html

I had finished bargain on blood solo elite before, and then I took a look at Lamannia after taking my TR character over to see what the enhancements look like. Once thing I am quite pleased about is that you can qualify for Arcane Archer sooner in the half-elf tree, but that building up in the tree now takes 5 points instead of the regular 4.

Imbues didn't seem to work correctly, but I went all out and took my level 11 ranger over as well, and trained up AA to cap. Seems to work pretty good, but I don't have a good baseline for comparison.

I also don't know how 10k stars will work, or Zen Archery, so I've got a bit of trepidation about the build. It sounds like a free LR might be given once the enhancement system goes live, as some builds might not be viable anymore. I'm not keen on Angel of Vengeance / AA / Some generic Monk tree  but that will remain to be seen.

Anyways, I tried out ranged on my TR on the test server and wasn't really impressed, though my Ranger did do a bit better. So I felt ready to finish up the chain on Khyber this weekend. Got kind of skunked on end rewards, though.

Now to move on to other level 7 quests for my bravery bonus. I'm thinking Gwylan's Stand.

p.s.

Also, trying to get my feed working correctly with blog readers and such. Blogger doesn't seem to be as friendly as wordpress in that regard. But if you are having trouble, try the following feeds:

http://melkiorwhiteblade.blogspot.com/feeds/posts/default/

or

http://feeds2.feedburner.com/MelkiorWhiteblade-PeasantBane/

Wednesday, April 10, 2013

New Delera's Loot

The Update 17 end reward item updates for the Delera's chain are all very intriguing, even more so than some of the other stuff I've picked up here and there, and making a choice isn't as easy as it once was.

Even some items that get regular use got a bit of an upgrade, if only an augment slot. I don't yet have a silver longbow so Serpentbranch looks reasonable. But I also have the other items in my reward list that include two slots, which could come in useful:


They all have their uses, but at this point, I am leaning towards Serpentbranch. Thoughts?

Monday, April 8, 2013

Level 9

I got my third life fvs/monk to level 9, which means heavy fort, rapid shot, and divine power. I also ran challenges to get the earth bow, and I crafted sonic damage and masterful craftsmanship onto it, so still min level 8.

I'm keen on getting some of the new augment slot loot from Delera's, I just have the last part to do. I'm also looking forward to running Sentinels on elite bravery bonus. Elite BB is sure lots of tasty xp, but I think it's much harder to solo! It's gotten me a little bit out of my soloing shell but that leads to my next point.

I've learned that I really can't zerg very well. I don't know if that is a build problem, or a play style problem. Survivability is a big issue. Some quests I do just fine, but with a full party zerging through or splitting up, dungeon alert means really getting slowed and bogged down. At least that is how it is for me. I'm sure things will be different once I get blade barrier.

Thursday, April 4, 2013

OurDDO Feed

Evennote from the myDDO blogs has put together a nice resource for those of that blogged (even occasionally like me) to keep all the DDO blogs together in one place, and I should be included in the near future. Check it out at OurDDO.

In other news

Sunday, March 24, 2013

Third Life: Monk / Favored Soul/ Fighter

I'm using wax_on_wax_off's monkcher build here (http://forums.ddo.com/showpost.php?p=4222951&postcount=11) for my third life and so far so good. Between Fernia wraps and Fanged wraps I feel pretty good. Cha is dumped so I can't even cast yet, until I get to third level and my tome kicks in, and I can craft myself a +3 cha item, min level 3. That will last me a little bit.

Doing quests the first time on elite is a bit different than what I am used to, but it does bring a little bit of challenge to the game at the early levels, when usually having some twink items makes low levels trivial.

Thursday, December 6, 2012

3rd Life and other thoughts.

I know winter festival type stuff is approach soon, actually coins are dropping now, but grinding them out isn't much of a draw for me right now.

Losing my superior glaciation that i had ground out winter motes has given me a once bitten twice shy mentality about the whole thing. Submitting a ticket is supposed to get help, but with response times being so poor and having to be online at the time to get it resolved is annoying.

I did get mabar handwraps though, adding to my repertoire that I've been building up. I think my third life might be a favored soul/monk type character, but I'm looking for a build that can do both melee and 10k stars if possible, but if not, I'm leaning toward handwraps.

Wednesday, October 24, 2012

Mabar

I know some people don't like Mabar but I find it kind of fun!

But the pressure is on this time around. I have robes, cloaks, wands, potions of various sorts, but I most keenly feel the lack of a docent since I TR'd my drow wizard into a warforged wizard. I don't have many high level robes, but what would have once been an easy upgrade from the level 16 to the level 20 robe is now a from nothing to level 20 docent. It would also be nice to upgrade my cloaks and robes for other characters so they can have longer lasting clickies and nicer effects.

I'm hoping segmenting out the instance levels and such will make drop rates better for motes, but that will remain to be seen.

Tuesday, October 16, 2012

Kingmaker, reaper, DDO, and other games.

Haven't blogged lately, here's an update:

Kingmaker continues slowly but surely. Kingdom size still less than 10, but in looking the rules, it seems easier to have one large citystate type kingdom than to have multiple cities. But there is a loss of potential by not using the landmarks to discount buildings. A larger kingdom allows building to be built faster, and farms can help pay for large consumption due to edicts, so there are some benefits.

The Reaper kickstarter was an awesome opportunity to get some minis which I could not pass up. I see much painting in my future.

I continue to play DDO almost exclusively. The Menace of the Underdark expansion is awesome, so i bounce between my 2nd life wizard and recently level 22 bard. Got a t-shirt and swag from DDOCast, too!

I did get portal 2 and that game is awesome. Civ 5 also sees some play.

Monday, October 1, 2012

BTCoE vs BTC

Not too long ago, I was running my Bard 20 /Epic 1 / Fatesinger 3 in Eveningstar quests with a guildmate on her Barbarian 20 / Epic 1 / Fury 3, with the aim to get some loot, xp, and commendations, especially since the random encounters in the King’s Forest are still a bit buggy. I was tossing all my commendations her way, since I already have what I need for this character.

Fast forward to the Battle for Eveningstar, and either the wiki is wrong or I am misremembering, but I know I got the Drow smoke goggles, and I’ll swear it was the granary chest and not the end chest but oh well. I gave them to my guildmate because I already had the epic ring of the slayer and she still had my bloodstone I had loaned her, and she equipped them and went to town.

And then it happened…yep you guessed it. Drow Smoke goggles were on her chain completion end reward list, proving that the loot gods hate me, and reinforcing how awesome BTCoE is, and how lame BTC is.
Another plus in her column was enough commendations for Purple Dragon Knight armor. I know, heavy armor for a barbarian is less than optimal but for a casual player the free LR (which went off without a hitch) to restat/refeat and get heavy armor prof and overwhelming critical wasn’t awful and a stacking +3 to hit/damage for the set wasn’t going to be coming from something else anytime soon.

In other bad loot news, I still don’t have a complete sigil but I’m going to cut my losses and come back and get it later, so I can run litany unimpeded on my third life. Currently rank 90 and looking forward to running vale quests for xp. Not certain I can keep up my bravery bonus solo on those but I’ll see what I can do.

I did get a Turbulent Epee last night though, which I may have to test out, but compared to a dedicated DR breaker I don’t think this passes muster but as a generic DR breaker ‘just-in-case’ it may be okay.

Wednesday, August 15, 2012

Fatesinger

Been running FR realms content on my Bard 20/Fatesinger. A few things I need to work on...

Get a perform +15 item. Stormsinger cloak won't cut it anymore.
Upgrade my silver flame pendant to a silver flame talisman. Protection from evil items are bugged though so that makes me sad. Greater command is not my friend.
Get more spell pen in my enhancements, and also look at shifting away from melee focus to cc focus and get spell pen feats too. Crafted an epic scimitar of cursespewing/improved shattermantle to help with OID at least, along with a spell pen buckler.

Wednesday, July 11, 2012

Terror Greatsword and how I didn't know what I was missing

Back before Epic Destinies, and I was trying to get a light and darkness for my paladin with my capped wizard, I got a few nice end rewards from dreaming dark, some from the chest the old fashioned way with discs (even messing up once and having to get another disc because I left one disc in the bank...), and some from end rewards like normal.

So I have a lucid dreams waiting for an artificer, or at least an artificer 2 splash (any comments on artificer splashes for rune arm use?)

I almost got a regalia of the phoenix, but already had the epic cloak of flames so it was no longer the only item to boost meteor swarm, but decided to get Terror instead. It was kind of a hard decision, based on the review here .

I wasn't looking for specific weapons, I was looking for loot comparisons, so never did see all the other 'please fix terror' threads, the 'terror is worth it now' threads, or the 'Terror is the best!!!1111one!' threads.

But I had a wizard at 20, a stagnant paladin at 16 and a somewhat slowly leveling bard. I thought, oh well, at least I can beat down the mindsunder with it, as well as quori.

Just a few days ago, my 1st life bard got to the level 19 cap at level 17. I just haven't gotten around to leveling him up to 18 yet and getting my min level 18 gear out, including terror.

If I had known Terror was that good, I could have been running vale quests without a second thought (incidentally, level 16 ring of the stalker isn't bad). But now it is too late...

So alas, I will only know Terror post nerf, based on a review pre-nerf.