March 12th, 2010
We stopped our last session just as the manticores were attacking, sending their spikey spikes of doom into the front line fighters, and the wizard casting obscuring mist in order to protect the entire group from the missiles.
This made the combat quite a bit more exciting in my opinion, as everyone had to stay inside the mist, forcing the monsters inside. The 20% miss chance due to concealment made melee combat a little longer, and let the druid's summoned monsters help a bit more than usual.
By the end of the combat with the four manticores which I gave 10 more hit dice (from 6 to 16), I decided to end it. While we could have progressed with the story, it was already later than I had hoped and I was already feeling tired.
On another positive note, the spaghetti and sauce I cooked up was pretty good. Perhaps next time we game we'll be back to our normal fair of pizza.