Well, I said I would try to get character sheets posted of the HackMaster Basic game we ran. So without any additional preamble, here they are:
And last week, on Friday, October 9th, we resumed our Kalamar DnD 3.5 game. It has been more than a year, which I found surprising. We had a little bit of an introduction back into the game, with our last game ending in the Tomb of Horrors.
Aldoran reached Geanavue safely, and spoke with the head of the House of Solace. He urged the immediate destruction of the skull, in an attempt to free the trapped souls of Chamele and Kascannia. By placing the portable hole in a bag of holding, both the items and their contents should be destroyed, with the by-product of opening a gate to the astral plane.
They protected against the gate opening by casting a dimensional anchor spell in the room before attempting to place the portable hole in the bag of holding. When this occurred, the skull was destroyed, and the souls of Kascannia and Chamele were allowed travel into the outer planes.
Aldoran sacrificed some of the magical weapons and artifacts found in to the tomb of horrors in order to true resurrect both Kasca and Chamele. After a couple of days, Vorian also reached Geanavue.
In the meantime, Kascannia and Chamele saw two female fire giants enter the city, apparently part of an envoy from the fire giants. Also, Vorian, Cassandra and Aldoran saw a human ranger leaving Shyff as they arrived. His large lizard-like companion almost attacked Aldoran's dire wolf, but were controlled by their respective humanoid companions.
After re-situating themselves in Geanavue, the party plans to travel towards the lost tomb of Kruk-Ma-Kali, somewhere north of the city of Dijishy.
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