Showing posts with label gygax. Show all posts
Showing posts with label gygax. Show all posts

Friday, August 1, 2008

Kalamar Session 08 (Gygax Tribute) – August 1, 2008

I’ll try to keep this journal post short. My players survived the tomb of horrors, after almost 5 months and 7 Friday evening game sessions

Essentially, they picked locks, disabled traps, searched around, and found the true crypt.

One thing I regret is how I allowed another player to control my wife’s character in a way that put her at risk, and probably in way she wouldn’t have actually acted.

Her character (Chamele) died first, failing her saving throw. Next, the elven fighter died. The human fighter saved, and then the elven druid Aldoran picked up the portable hole that Chamele from the ground and used it like a net to trap the demilich construct inside.

One of my players thought that this thing was invincible or undefeatable.

They also found what appears to be a holy book of the church of shackles.

Then, since it seemed that time was against them, Aldoran, Vorian, and Casandra prepared to go to Geanavue, the closest metropolis and best place to get healing. Aldoran changed into a eagle, and flew non-stop with a helping wind (10 mph+) to Geanavue, almost 600 miles away. (speed 80, hustle for 160 miles per 8 hours, shifting three times and using cure spells between shifts to remove fatigue)

So, I allowed that he could make it in time. The question then is how will the clerics and leaders of Geanavue react to a powerful demilich construct being brought to their city? Suggestions and comments welcome!

Demilich information from d20srd.org: http://www.d20srd.org/srd/epic/monsters/demilich.htm (this is substantially more powerful but essentially the same, at least the soul sucking part

Friday, March 21, 2008

Kalamar Session 03 - Gygax Tribute

Yesterday, Friday March 21, 2008, the group continued in the Tomb of Horrors. The ended up winding around a bit, and eventually retraced their steps, looking for a secret door or passage, which they eventually found.

They did throw a magic ring into a sphere of annihilation, thinking to sacrifice a ring due to a riddle they found. They also allowed 3 of 10 gems to be crushed, but did not follow through.

The session ended with the destruction of a bone golem. I'm running the adventure as written, and this foe turned out to be a bit weak for the group.

Tomorrow I'm running a level 1 game for a new group (Two existing players and two new players). In two weeks, we'll return to Undermountain.